I decided to start another Flash project before the summer kicked off, and before I started to work on my main summer project (to be determined, still). Here are some early user interface shots that are subject to change, but to keep with the spirit of development progression, I thought I would share them.
This is definitely inspired by the Lemonade Tycoon games. It was this, or a Harvest Moon inspired game! Mmm, Harvest Moon. Err, Pictures:




I made a couple changes to Reaching For Stars.
This concludes the 2 weeks that I intended on spending on this project, which ultimately ended up being about 5 nights of actual work. Overall, if you understand another programming language, coming to AS3 will not be any issue. Like they all say (books, friends, instructors), once you learn one language, learning another is a matter of syntax. Coming from C++ and Java, this wasn’t an issue for me. If you have a background in Java, coming to AS3 definitely won’t be an issue. The syntax is scary similar.
Play Final Version of Reaching For Stars
I’m not sure there is anything I can say about GTAIV that hasn’t been written, throughly, through several reviews, but this game is pretty slick. The storyline, especially, has incredible depth, which I’m having a blast with. Not to mention, all of the other side quests and things that you can do… I haven’t tried the multiplayer aspect of it, but I hear that’s another bag of treats. Overall, it’s an awesome game. No, this wasn’t a review… Consider it a reassurance of excellence. ;p
Well, the progress on Reaching For Stars has come along pretty smoothly. I can’t say that I’ve had any major hurdles other than the hi scoring system, which is taking longer then I anticipated. So, in light of that, I decided to show it off anyway. I’m not going to lie, I chuckled to myself a little bit after I looked at my prior release. 
You should definitely have a bit more fun with this release. I know my girlfriend is enjoying it, even if she hasn’t had the pleasure of touching this particular release.
Feel free to share your experience. My last run through netted a 7000 point gain. Not too bad. Let me know if things seem strange, stupid, too hard, or not even fun at all and I should go back to playing World of Goo. *thumbs up*
And as always. The project is not complete. The last things I will be add to it is a high scoring system and a few more nasty treats. But this is essentially what the project will be.
Link to Reaching For Stars
I wanted to keep these tinkering events contained within the blog post, but I made the project 800×600 and it’s dinking everything up if I shrink it. Forgive me.
This is the product of yesterday and today. Just a simple ‘things drop’/catch them game, which sounded easy enough for a first project. I’ll be adding more levels to this, so you’ll get to see it develop into something fun to play. This first level is like any other level. To introduce you to the game, controls, and the idea.
Thanks, Dave, for mentioning that Flash book. I went ahead and ordered it, so I’ll be sure to get some good things out of that. I watched a few tutorials and his way of presenting material is great. For those that don’t know, this is in reference to: “ActionScript 3.0 Game Programming University ($31.99)” Link to Video Tutorials
Anyway, enjoy a tinker, will you?
Link to Reaching for Stars