Apr 30 2008

Not an Exciting New Look

This laptop has went from outstanding, to demoralizing. I’ve had a tech come out to replace the LCD, GFX Chip, MOBO, RAM… Problems still showed up… So I sent in the laptop to dell and got my laptop cover dinged up, a new GFX Chip, LCD, MOBO, and even a Keyboard!!

A week later, the plague continues… ;’(

I thought I’d clean and reformat, one more time, to see if it was something else (Because it does this on an external monitor now)… No luck.

I even have a really interesting effect, sometimes, when I try to boot up. Either, RIGHT after I power up, I get a white screen, or I get a grey screen that does a little visual dance for me. That visual dance is black “bleeding” onto the screen… O_o

Let’s see what dell has me do now (edit: They had no idea).

Edit: Looks like this madness was probably caused by a driver issue. I finished reformatting and it looked to have cleared the issue. I won’t hold my breath though.


Apr 29 2008

Reaching For Stars, GTAIV

I made a couple changes to Reaching For Stars.

This concludes the 2 weeks that I intended on spending on this project, which ultimately ended up being about 5 nights of actual work. Overall, if you understand another programming language, coming to AS3 will not be any issue. Like they all say (books, friends, instructors), once you learn one language, learning another is a matter of syntax. Coming from C++ and Java, this wasn’t an issue for me. If you have a background in Java, coming to AS3 definitely won’t be an issue. The syntax is scary similar.

Play Final Version of Reaching For Stars

I’m not sure there is anything I can say about GTAIV that hasn’t been written, throughly, through several reviews, but this game is pretty slick. The storyline, especially, has incredible depth, which I’m having a blast with. Not to mention, all of the other side quests and things that you can do… I haven’t tried the multiplayer aspect of it, but I hear that’s another bag of treats. Overall, it’s an awesome game. No, this wasn’t a review… Consider it a reassurance of excellence. ;p

 


Apr 28 2008

I Cracked…

While the Wii is an awesome system, it just couldn’t hold up to my wants all around.

Not only that, but the hate toward the PC never has sat well with me.  The whole exclusive titles being distributed to the console systems, and THEN, the PC gets a newer, enhanced experience, isn’t fun.  That’s six months, or even longer, down the road.

The release of GTAIV made me jump over the line.  I’ve been teetering with the idea of getting a more hardcore console, and I wanted to wait until I actually got a job at the end of the year, but I decided to go for it anyway.  You probably notice the GamerTag to the right.  Yep, I decided to run around in a circle (Loving Consoles, Loving the PC, and back to Enjoying Consoles (minus love, I still love the PC)).

So yeah.  Games. XNA. Networking Fun. Yay. ;)


Apr 25 2008

Surprisingly Addicting: TypeRacer

If you haven’t seen this, use caution, it’s pretty addicting. :)

http://play.typeracer.com/

 I’m sitting at 22 Tries, 87 WPM, High 110 WPM


Apr 23 2008

AS3 Update: Reaching for Stars

Well, the progress on Reaching For Stars has come along pretty smoothly. I can’t say that I’ve had any major hurdles other than the hi scoring system, which is taking longer then I anticipated. So, in light of that, I decided to show it off anyway. I’m not going to lie, I chuckled to myself a little bit after I looked at my prior release. ;)

You should definitely have a bit more fun with this release. I know my girlfriend is enjoying it, even if she hasn’t had the pleasure of touching this particular release.

Feel free to share your experience. My last run through netted a 7000 point gain. Not too bad. Let me know if things seem strange, stupid, too hard, or not even fun at all and I should go back to playing World of Goo. *thumbs up*

And as always. The project is not complete. The last things I will be add to it is a high scoring system and a few more nasty treats. But this is essentially what the project will be.

Link to Reaching For Stars


Apr 21 2008

Wow… Spam FTW or FTL?

Either my blog has taken another a step into internet glory, or talking about my previous subject (Starts with F) is a highly sought after word for bots. I’m thinking the latter.  Either way, I guess it’s time to find myself a filter. o_O


Apr 16 2008

Quick and Dirty: Reaching for Stars

I wanted to keep these tinkering events contained within the blog post, but I made the project 800×600 and it’s dinking everything up if I shrink it. Forgive me.

This is the product of yesterday and today. Just a simple ‘things drop’/catch them game, which sounded easy enough for a first project. I’ll be adding more levels to this, so you’ll get to see it develop into something fun to play. This first level is like any other level. To introduce you to the game, controls, and the idea.

Thanks, Dave, for mentioning that Flash book. I went ahead and ordered it, so I’ll be sure to get some good things out of that. I watched a few tutorials and his way of presenting material is great. For those that don’t know, this is in reference to: “ActionScript 3.0 Game Programming University ($31.99)” Link to Video Tutorials

Anyway, enjoy a tinker, will you?

Link to Reaching for Stars


Apr 14 2008

Actionscript Adventures

Sounds like it could be a pretty bad ass cartoon… ;)

So, I haven’t tickled with flash for a LONG time. I mean, long (*cries* my age!). I think the last time I remember messing with flash was when it was still a baby. After hearing the conversations at the GDC, a whole lot of people really liked flash for it’s ability to help developers prototype an idea. And, well, those guys at 2dboy really blew me away with their flash prototype. I have some ideas, and I really don’t want to spend a ton of time tearing my hair out while drinking a hundred or so cans of my favorite soft drink to get things to work right. So I decided to go down this route. A) I’ll learn something new (Actionscript 3, ftw… o_O (AS3 != (AS2 || AS1) by far) and B) It’ll be a lot easier. I hope.

But for now, this is my simple test I spun together in an hour for the sake of A) Can I do something? Anything? and B) Can I embed this thing into my site for those that enjoy tinkering?

I’d have to say, Yes, and Yes. Enjoy this quick beast.


Apr 9 2008

World of Goo: Design Competition FTW

After a few tested rounds, the fan base over in the goo world enjoyed my entry a little more than the others, and I get to take home the cake.  It looks like the developers will be working to put the design in the game, so that’s pretty exciting.  I’m sure I’ll keep my blog posted when the real level gets put in the game.