Digital Dave

Musings on projects, business and life.

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Snowball Fight: Scores

Well, I decided to implement some sort of way for a user to know how they are doing.  So, tonight, I tossed together a way for the player to know.  The point values are not set in stone, yet, but they go as followed:

  • You Hit Somebody +100 Points
  • You’re on Fire BONUS STREAK 3 +500 Points
  • You’re on Fire BONUS STREAK 5 +1000 Points
  • You’re on.. Have Mercy… BONUS STREAK 10 +5000 Points (God, help those that play with this person)
  • You Get Hit -150 Points (I need to make this a high value, to provoke you to care if you get hit or not)

Of course, play testing with my tester will help round out these numbers.  Here is the score screen, and my lashing that I gave a innocent test dummy.  I want to avoid, at all costs, putting anything UI related on the players screen while they are playing.  This score window is completely voluntary.  If you want to see how things are going, and you’re hiding, while other people are reloading, tap ‘s’ to bring this window up.  Of course, the streak is put on this window so everybody knows who to team up on.  Good luck nailing that 10! ;)

Point Window
 

Category: Coding

Tagged: , , ,

David McGraw

Founder of iGotIt Games. Trader. Runner. Warrior. Motivator.